I vibe coded a game demo with AI in 5 days
Here is a game demo, "The Woods", that I made: https://hendricksukardi.itch.io/the-woods AN ACCOUNTING After months of interaction with Claude and Gemini over various topics, I decided to try vibe coding. I worked on indie games using open source RPG engines as a young teenager so I wasn't confident of Claude building something standalone. I looked for game engines available, landing on Godot and giving control of the project folder to Claude. So I watched a couple hours of Godot tutorial videos, followed the Dodge the Creepers tutorial and built a demo, and then started on The Woods. I love roguelikes and I understand them inside out, so I believed that passion + knowledge would drive this to completion. The scope was initially just a single fight, but that was done in an hour with Claude. I just kept stretching its limits and over a couple hours of testing I decided to use Gemini Nano Banana Pro for art, Claude for VFX/UI and I had to buy a Godot plugin for Claude su...